Per-Mesh Material Manager for Autodesk Maya

Per-Mesh Material Manager for Autodesk Maya plugin screenshot

Per-Mesh Material Manager is a lightweight, production-ready plugin for Autodesk Maya. It provides a clean, slot-based workflow similar to Unreal Engine's material editor, but directly inside Maya. Instead of cluttering your workflow with all scene shaders, it focuses only on the materials connected to your currently selected mesh.


Key Features

Compatibility

Installation

  1. Copy materialManager.py into your Maya plug-ins folder:
    C:\Users\<username>\Documents\maya\<version>\plug-ins
  2. In Maya: Windows → Settings/Preferences → Plug-in Manager
  3. Locate materialManager.py, enable Loaded (and optionally Auto Load).

Usage

Why use this tool?

Managing materials in Maya can often feel slow and cluttered, especially in complex scenes. This plugin makes it fast and focused, with a clear slot-based workflow that feels natural if you've used Unreal Engine. Instead of digging through the Hypershade or dealing with default reassignments, you get precise control: add, delete, swap, and isolate materials in just a few clicks.

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